Within the first week of my arriving at school, my roommate and I wanted to make our own arcade machine, complete with my own game. We had a Joust arcade machine on floor, and that served as our model. I planned on developing my own fighting game to run on it, but until that was finished, the machine was to have custom menu software to launch various classic arcade and console games (that, believe it or not, I actually own physical copies of)
I don't really have a buildlog, but here are various images taken throughout development with some comments.
I'm now working on writing the game itself, which is just barely in alpha-type playable stages.
The joust machine model
Penciling out the sides 1
Penciling out the sides2
Getting started cutting
Cutting some
More cutting
Julian's portrait
My turn!
Sanding down the corners
Basic frame assembled, monitor mounted
Back shot
Speakers mounted in top panel
Mouting audio amplifier, and the top light works
Throwing on a test image, it works!
Finding somealuminum to hold the marquee in
Marquee plexi mounted
Monitor braces installed
Top installed, it's starting to look more like a cabinet
Button holes cut, joystick plate area routed out to compensate for thickness
Control panel assembled
Control panel fit test
Painting the panel
Painting the panel 2
All controls installed in the panel
Routing the sides with a slot cutter bit for T-Molding
Not perfect, but it'll work
Preparing to paint it
Painting 1
Painting 2 - one side done!
Painting 3 - me starting side #
Painting 4
Painting 5
Painting 6 - both sides done, inner edges done too
Painting 7 - all done
Super excited
Installing the sweet piano hinge
Installing the sweet piano hinge 2
Showing how it hinges down
Hinges 2
All finished up with the multi-game setup
Close-up of Fantasy Zone 2 DX
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